Wallet coins
Tap a locked skin you can afford. The shop spends wallet coins, then marks it owned. Equip is a separate action on an owned skin.
Skin Shop
Every runner in the Skin Shop is a cosmetic skin. Jump height, dodge, eagles, and mile scoring do not change when you equip one. Buy with coins from runs and challenges, or unlock Commander Nova after a 100-mile run.
Open Skins from the Play menu. The shop shows the full roster in a strip. Equipped skins get a marker. Coin skins show their price. Street Runner is free and equipped by default. Commander Nova stays locked until the Space Sector is unlocked, then Unlock is free.
Coins in the shop are wallet coins from verified runs, weekly claims, optional coin packs, and gifts. The HUD coin counter during a run is that run’s gold total; it becomes wallet credit after a synced finish. You can gift wallet coins with a six-character friend code from the same shop screen.
Optional Micro ($1 / 1,000 coins), Midi ($5 / 5,000), and Mega ($10 / 10,000) packs sit in the Skin Shop if you want wallet coins without another grind. The game is fully playable without them. Skins do not sell power.
Shop labels match the in-game strip: Starter (free Street Runner), Rare under 4,000 coins, Epic under 7,000, Legendary above that, and Space for Commander Nova. Scroll the strip, buy or unlock, and the equipped marker shows what you will run as.
Tap a locked skin you can afford. The shop spends wallet coins, then marks it owned. Equip is a separate action on an owned skin.
Six letters or numbers. Send at least one wallet coin. Gifts do not move skins or board rows.
Micro $1 / 1,000, Midi $5 / 5,000, Mega $10 / 10,000. Optional. Stripe handles the card. We do not store full card numbers.
Commander Nova is zero coins after a 100-mile personal best. The shop Unlock stays locked until that run exists.
Looks below are taken from the in-game art: beanie, visor, cape, katana, and so on. Shop tiers (Starter, Rare, Epic, Legendary, Space) are the same labels the shop uses. Every runner here is cosmetic. Coin prices on the cards are the shop prices: Street Runner free; Cyber 2,500; Fire Lord 3,500; Ghost 4,500; Galaxy 5,500; Stella 6,500; Goblin 7,500; Blaze-X 8,500; Shadow Blade 9,500; Kitsune 10,500; Captain Flint 11,500; Commander Nova free after Space Sector.
Starter · Free
Yellow beanie, green vest, street-runner silhouette.
2,500 coins
Square copper head and an orange visor.
3,500 coins
Dark stone body with magma glow and flame legs.
4,500 coins
Translucent blue spirit with a floating lower body.
5,500 coins
Deep purple nebula glow around the runner.
6,500 coins
Ponytail and a pink jacket.
7,500 coins
Green leather rogue look.
8,500 coins
Blue suit, red mask, and a cape.
9,500 coins
Face mask, red headband, and a katana.
10,500 coins
Fox ears and a matching tail.
11,500 coins
Tricorn, red headband, and a cutlass.
Space Sector · Unlock free
Helmet, cyan visor, and a space pack with an orange stripe.
Reach 100 miles in a single run and the Space Sector unlocks. That is a personal-best check, not a Top 50 check. After that, Commander Nova appears as a free Unlock in the shop — zero coins, but you have to survive that far once.
The sector changes the backdrop (space visuals instead of the night city). It does not change jump rules, token timers, or how eagles kill. Nova is still cosmetic.
No. Equipping a skin changes how the runner is drawn. It does not add jumps, extend shield time, or multiply miles. Owned skins stay with the local browser identity, same as wallet coins. Switch looks between runs from the shop strip — Equip on an owned card, Equipped on the one you are using. If you want a farther board row, that is still landings, dodge, and not falling — see Game Mechanics.
Equip something and run
Street Runner is free. Everything else is a look you earned or bought with coins.